World Map

World & Zones

Laryen runs on a single 192 m × 192 m world. The zones below are read directly from the map source (laryen_map.tmx) — each combat zone's rectangle and the monsters that spawn inside it. The origin (0, 0) is the center of the safe zone.

GangDongGangSeoGangBukGangNamGwanAkDongDaeMunlow level
Safe zone Combat zone

Coordinate System

The map is a 600×600 isometric grid where 1 tile = 32 cm. World coordinates are in centimeters, ranging from -9,600 to +9,600 on each axis, with (0, 0) at the safe-zone center.

Tile grid600 × 600
Tile size32 cm
World span192 × 192 m
Origin (0,0)Safe-zone center

Combat Zones

GangDong

Center(163, -3,039)
Size32 × 18 m
SpawnsBone ×10

GangSeo

Center(240, 1,912)
Size32 × 27 m
SpawnsBrute ×15

GangBuk

Center(-6,080, -480)
Size65 × 66 m
SpawnsPackHunter ×20

GangNam

Center(5,992, -184)
Size64 × 65 m
SpawnsCaster ×20

GwanAk

Center(-28, 6,700)
Size178 × 43 m
SpawnsBrute ×15 · Demonic ×5 · Guardian ×10 · Paladin ×8

DongDaeMun

Center(-48, -7,104)
Size177 × 36 m
SpawnsSkirmisher ×20

low level

Center(83, -1,732)
Size10 × 5 m
SpawnsBone ×5

Safe Zone

SAFE

A no-combat area where players spawn and regroup. Defined as a polygon around the origin.