World Map

The Reclamation Front

One 192 m × 192 m city, six combat districts, and two underground dungeons. Every route begins at the human safe zone and pushes deeper into Obsidian territory.

06Combat districts
02Underground dungeons
01Human safe zone
192mWorld span
Live district topology

Read the city at a glance

Only the six major districts are shown on the strategic map. Detailed sub-zones remain inside each district, so labels stay readable at every screen size.

LARYEN / CITY TOPOLOGY GRID 600 × 600 · SIGNAL LIVE
ZONE / 01

Dongdaemun

A northern market belt where Skitters cut through broken data stalls.

Active combat district 4 sub-zones
Skitter ×20
ZONE / 02

Gangbuk

Mountain approaches overtaken by coordinated Swarm signals.

Active combat district 4 sub-zones
Swarm ×20
ZONE / 03

Gangdong

Eastern gardens and libraries where Scrap units regroup.

Active combat district 5 sub-zones
Scrap ×10
ZONE / 04

Gangseo

A western recovery route guarded by heavy Crusher frames.

Active combat district 2 sub-zones
Crusher ×15
ZONE / 05

Gwanak

The southern ridge and first great frontline of the Reclaimers.

Active combat district 0 sub-zones
Bastion ×10 · Crusher ×15 · Daemon ×5 · Sentinel ×8
ZONE / 06

Gangnam

The inference corridor, lit by Pulse fire and violet data mist.

Active combat district 5 sub-zones
Pulse ×20
Safe Zone ORIGIN / 0, 0
D-02
D-01
Safe zone Combat zone Dungeon entrance
Underground threat network

Dungeons beneath the city

Separate 32 m × 32 m instances with their own safe entry area, level gate, and high-level enemy formation.

D-01
Inference Line / D-01

Gangnam Subway Dungeon

A sealed subway inference line beneath Gangnam. Xbot, Mira, and Inferno defend Obsidian equipment caches.

Combat accessLv 101+
Enemy levelLv Infinity–-Infinity
Instance size32 × 32 m
Enemy signals 0 hostile units
Entrance Gangnam combat district · Corridor Gate
D-02
Deep Signal Line / D-02

Gangbuk Subway Dungeon

The deepest currently accessible line. Verdant and Warden join the formation, creating the highest-level hunting ground.

Combat accessLv 111+
Enemy levelLv Infinity–-Infinity
Instance size32 × 32 m
Enemy signals 0 hostile units
Entrance Gangbuk combat district · Northern relay
FIELD / INTEL

Combat Zones

01

Dongdaemun

A northern market belt where Skitters cut through broken data stalls.

Center(-48, -7,104)
Size177 × 36 m
Skitter ×20
02

Gangbuk

Mountain approaches overtaken by coordinated Swarm signals.

Center(-5,952, -544)
Size65 × 66 m
Swarm ×20
03

Gangdong

Eastern gardens and libraries where Scrap units regroup.

Center(106, -3,878)
Size31 × 18 m
Scrap ×10
04

Gangseo

A western recovery route guarded by heavy Crusher frames.

Center(240, 1,912)
Size32 × 27 m
Crusher ×15
05

Gwanak

The southern ridge and first great frontline of the Reclaimers.

Center(0, 7,070)
Size192 × 51 m
Bastion ×10 · Crusher ×15 · Daemon ×5 · Sentinel ×8
06

Gangnam

The inference corridor, lit by Pulse fire and violet data mist.

Center(6,182, -184)
Size68 × 65 m
Pulse ×20
SYSTEM / COORDINATES

Coordinate System

The map is a 600×600 isometric grid where 1 tile = 32 cm. World coordinates are in centimeters, ranging from -9,600 to +9,600 on each axis, with (0, 0) at the safe-zone center.

A no-combat area where players spawn and regroup. Defined as a polygon around the origin.

Tile grid600 × 600
Tile size32 cm
World span192 × 192 m
Origin (0,0)Safe-zone center