Brute
Lv 10Melee tank. Slow but tough — the basic early-game enemy.
Potion HpPotionPotion RunPotionPotion AtkspeedPotionVictor WeaponGear · WeaponVictor ArmorGear · ArmorVictor AccessoryGear · Accessory
Every stat below is read directly from the game server's live config (monsters.config.yaml) — HP, attack, EXP, aggro range, speed, and drop tables are the exact values the server runs. The same monster spawns at the same level in every zone.
Units — distance in cm (1 m = 100 cm), speed in cm/s, cooldown in ticks (30 ticks = 1 s).
Melee tank. Slow but tough — the basic early-game enemy.
Potion Hp Potion Potion Run Potion Potion Atkspeed Potion Victor Weapon Gear · Weapon Victor Armor Gear · Armor Victor Accessory Gear · Accessory Ranged caster. Detects and harasses from afar. Paper-thin.
Mobile melee. Strikes and retreats quickly.
Evasive. Flees and avoids combat — very low HP.
Pack hunter. The standard mob; coordinates in numbers.
Potion Hp Potion Potion Run Potion Potion Atkspeed Potion Victor Weapon Gear · Weapon Victor Armor Gear · Armor Victor Accessory Gear · Accessory Stronghold guard. Heavy tank with the highest HP.
Stealth ambusher. Triggers only from ambush nodes.
Disruptor. Confuses and clones itself.
Skeletal grunt. The weakest early fodder.
Potion Hp Potion Potion Run Potion Potion Atkspeed Potion Victor Weapon Gear · Weapon Demonic spawn. An aggressive mid-tier threat.
Demon Ash Special Hellfire Core Special Fallen paladin. Durable and disciplined.
Demonic King. The Gwanak district boss.
Demon Ash Special Hellfire Core Special Demon Crown Special PC level cap is 120. The cost to go from Lv N to N+1 is 1,000 × N, so the cumulative EXP to reach Lv N is 1,000 × (N-1)N / 2 — leveling slows sharply at high levels.